精神連結 

Nexus Mentality
Instant
Stampata (JA)
以下から1つを選ぶ。この呪文を唱えるに際し、あなたが統率者をコントロールしているなら、代わりに両方を選んでもよい。 ・あなたがコントロールしていて土地でないパーマネント1つを対象とし、あなたがコントロールしていて土地でもそれでもないパーマネント1つを対象とする。その前者の上にあるすべてのカウンターをその後者の上に移動させる。 ・あなたがコントロールしていて土地でないパーマネント1つを対象とする。それの上からすべてのカウンターを取り除く。これにより取り除かれたカウンター1個につき1枚のカードを引く。
Testo oracle (EN)
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Move all counters from target nonland permanent you control onto another target nonland permanent you control. • Remove all counters from target nonland permanent you control. Draw a card for each counter removed this way.
Dettagli della stampa
- Set
- SOC · 21
- Rarità
- Rara
- Lingua
- JA
- Artista
- Lie Setiawan
- Uscita
- 2026-04-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 29 ottobre 2026 | 0,25 € |
| 28 ottobre 2026 | 0,26 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,05 € trend 0,25 € media 30 gg 0,25 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (JA) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,15 € | NM da – |
Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
There's no extra bonus if you control more than one commander.
-
Once you've announced that you're casting a spell, players can't take any actions until you've finished doing so. Notably, opponents can't try to remove your commander to change how many modes you may choose.
-
The commander you control doesn't have to be your commander.
-
To move a counter from one permanent to another, the counter is removed from the first permanent and put onto the second. Any abilities that care about a counter being removed from or placed on a permanent will apply.
-
Once you've chosen both modes for the spell, it doesn't matter whether you continue to control a commander. This is true even if you somehow no longer control a commander as you finish casting the spell.