Bonnet-rouge meurtrier

Bonnet-rouge meurtrier

Murderous Redcap

Créature : gobelin et assassin2/2

Stampata (FR)

Créature : gobelin et assassin

Quand le Bonnet-rouge meurtrier arrive en jeu, il inflige un nombre de blessures égal à sa force à une cible, créature ou joueur. Persistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)

Testo oracle (EN)

Creature — Goblin Assassin

When this creature enters, it deals damage equal to its power to any target. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Dettagli della stampa

Set
SHM · 192
Rarità
Non comune
Lingua
FR
Artista
Dave Allsop
Uscita
2008-05-02
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trend
2 novembre 20260,90 €
1 novembre 20260,91 €
31 ottobre 20260,97 €
30 ottobre 20260,91 €
29 ottobre 20260,90 €
28 ottobre 20260,83 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,90 € media 30 gg 0,81 €minimo 1,50 € trend 3,82 € media 30 gg 4,00 €
CardTrader (FR)NM da – NM da 7,14 € con Zero da 7,14 €
CardTrader (tutte le lingue)NM da 0,14 € NM da 7,14 €

Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Non legale

Ruling

  • Murderous Redcap’s power is checked at the time the ability resolves. If it’s left the battlefield by then, its last known information is used.

  • If a creature with persist stops being a creature, persist will still work.

  • If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.

  • If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.

  • If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.

  • The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.

  • When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

  • If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.

Stampe

15 stampe

SetN.RaritàLinguaEURUSDCMCT
SHM(Stampa mostrata)192Non comuneFR––0,90 €7,14 €
PLSTSHM-192Non comuneEN1,10 €1,24 USD0,29 €0,85 €
UMA217Non comuneEN0,83 €2,49 USD0,77 €0,20 €
UMA217Non comuneJA––0,77 €0,49 €
MMA192Non comuneEN0,67 €2,64 USD0,70 €0,79 €
PRM36192Non comuneEN––––
F097RaraEN8,39 €26,55 USD5,50 €8,15 €
SHM192Non comuneJA––0,90 €–
SHM192Non comuneIT––0,90 €0,14 €
SHM192Non comuneEN0,97 €1,62 USD0,90 €0,80 €
SHM192Non comuneDE––0,90 €–
SHM192Non comuneZHS––0,90 €0,50 €
SHM192Non comunePT––0,90 €0,70 €
SHM192Non comuneRU––0,90 €–
SHM192Non comuneES––0,90 €1,48 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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