Force Bubble 


Enchantment
Testo oracle (EN)
Enchantment
If damage would be dealt to you, put that many depletion counters on this enchantment instead. When there are four or more depletion counters on this enchantment, sacrifice it. At the beginning of each end step, remove all depletion counters from this enchantment.
Dettagli della stampa
- Set
- SCG · 14
- Rarità
- Rara
- Lingua
- EN
- Artista
- Alan Pollack
- Uscita
- 2003-05-26
- Prezzi
- 0,30 € · 0,40 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 0,30 € | 0,28 € |
| 28 ottobre 2026 | 0,29 € | 0,29 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,30 € media 30 gg 0,30 € | minimo 1,47 € trend 3,71 € media 30 gg 4,01 € |
| CardTrader (EN) | NM da 0,28 € con Zero da 0,44 € | NM da 12,47 € con Zero da 12,47 € |
| CardTrader (tutte le lingue) | NM da 0,28 € | NM da 7,33 € |
Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
The effect does not prevent damage, it replaces it so the damage is neither dealt or prevented.
-
If you take 6 damage at once, it will replace all 6 damage and put 6 counters on it. Then the second ability will trigger. Any additional damage you take before this ability resolves also results in counters, but once the ability resolves, this card is sacrificed.
-
If you control more than one, each time you take damage you can decide which one replaces the damage, and that one replaces all of the damage. You can’t split the damage between them. You decide each time you take damage. Note that damage from multiple sources that happens at one time (such as combat damage) gives one choice, not one per source.