三盟統領 


Archon of the Triumvirate
生物~統領4/5
Stampata (ZHT)
生物~統領
飛行 每當三盟統領攻擊時,拘留至多兩個目標由對手操控的非地永久物。(直到你的下一個回合,這些永久物不能進行攻擊或阻擋,其起動式異能也不能起動。)
Testo oracle (EN)
Creature — Archon
Flying Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Dettagli della stampa
- Set
- RTR · 142
- Rarità
- Rara
- Lingua
- ZHT
- Artista
- David Rapoza
- Uscita
- 2012-10-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 2 novembre 2026 | 0,11 € |
| 1 novembre 2026 | 0,10 € |
| 31 ottobre 2026 | 0,09 € |
| 30 ottobre 2026 | 0,10 € |
| 28 ottobre 2026 | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,11 € media 30 gg 0,12 € | minimo 0,10 € trend 0,31 € media 30 gg 0,32 € |
| CardTrader (ZHT) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,14 € | NM da 0,51 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
The two nonland permanents can be controlled by the same opponent or by different opponents.
-
The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.
-
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
-
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
-
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
-
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
-
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
-
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.