Уличный Спазм 

Street Spasm
Мгновенное заклинание
Stampata (RU)
Мгновенное заклинание
Уличный Спазм наносит Х повреждений целевому существу без Полета, находящемуся не под вашим контролем.
Перегрузка (Вы можете разыграть это заклинание за его стоимость Перегрузки. Если вы это делаете, измените в его тексте все слова «целевой» на «каждый».)
Testo oracle (EN)
Instant
Street Spasm deals X damage to target creature without flying you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Dettagli della stampa
- Set
- RTR · 106
- Rarità
- Non comune
- Lingua
- RU
- Artista
- Raymond Swanland
- Uscita
- 2012-10-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 2 novembre 2026 | 0,14 € |
| 28 ottobre 2026 | 0,15 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,14 € media 30 gg 0,11 € | minimo 0,05 € trend 0,25 € media 30 gg 0,26 € |
| CardTrader (RU) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,29 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
Note that if the spell with overload is dealing damage, protection from that spell's color will still prevent that damage.
-
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
-
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
-
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
-
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.