Invocadora de Tilonalli 

Tilonalli's Summoner
Criatura — Chamán humano1/1
Stampata (ES)
Criatura — Chamán humano
Ascender. (Si controlas diez o más permanentes, obtienes la bendición de la ciudad durante el resto del juego.)
Siempre que la Invocadora de Tilonalli ataque, puedes pagar . Si lo haces, crea X fichas de criatura Elemental rojas 1/1 giradas y atacando. Al comienzo del próximo paso final, exilia esas fichas a menos que tengas la bendición de la ciudad.
Testo oracle (EN)
Creature — Human Shaman
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever this creature attacks, you may pay . If you do, create X 1/1 red Elemental creature tokens that are tapped and attacking. At the beginning of the next end step, exile those tokens unless you have the city's blessing.
Dettagli della stampa
- Set
- RIX · 121
- Rarità
- Rara
- Lingua
- ES
- Artista
- Lius Lasahido
- Uscita
- 2018-01-19
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ES)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ES) |
|---|---|---|
| 1 novembre 2026 | 0,58 € | 0,40 € |
| 31 ottobre 2026 | 0,56 € | 0,40 € |
| 29 ottobre 2026 | 0,61 € | 0,40 € |
| 28 ottobre 2026 | 0,55 € | 0,40 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,58 € media 30 gg 0,56 € | minimo – trend 1,28 € media 30 gg 1,02 € |
| CardTrader (ES) | NM da 0,40 € con Zero da 0,40 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,18 € | NM da 0,90 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
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If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.
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If you control ten permanents but don’t control a permanent or resolving spell with ascend, you don’t get the city’s blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won’t have the city’s blessing and the spell will affect creatures you control.
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Whether you have the city’s blessing is checked only as the delayed triggered ability resolves during the end step. The tokens you create can help you ascend.
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Some cards have triggered abilities that check if you have the city’s blessing, but don’t use an intervening “if” clause. These abilities trigger regardless of whether you have the city’s blessing and check whether you do only as they resolve.
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As each Elemental token enters the battlefield, you choose which opponent or opposing planeswalker it’s attacking. It doesn’t have to attack the same player or planeswalker that Tilonalli’s Summoner is attacking.
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Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.
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A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.
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If you cast a spell with ascend, you don’t get the city’s blessing until it resolves. Players may respond to that spell by trying to change whether you get the city’s blessing.
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Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.