Keldon Strike Team 

Creature — Human Warrior3/1
Testo oracle (EN)
Creature — Human Warrior
Kicker (You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, create two 1/1 white Soldier creature tokens.
As long as this creature entered this turn, creatures you control have haste.
Dettagli della stampa
- Set
- PLST · DMU-136
- Rarità
- Comune
- Lingua
- EN
- Artista
- Josu Hernaiz
- Uscita
- 2024-08-02
- Prezzi
- 0,02 € · 0,04 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 28 ottobre 2026 | 0,02 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,02 € media 30 gg 0,03 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (EN) | NM da 0,11 € con Zero da 0,11 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da – |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Keldon Strike Team's last ability grants itself haste in addition to any other creatures you control.
-
If Keldon Strike Team leaves the battlefield during combat during the turn it entered the battlefield, any attacking creatures that came under your control this turn will continue to attack, even if they no longer have haste.
-
Creatures that enter the battlefield after Keldon Strike Team on the turn it entered the battlefield will have haste as long as it's still on the battlefield. Notably, this includes the Soldier creature tokens it creates if it was kicked.
-
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
-
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
-
The kicker ability doesn't let you pay a kicker cost more than once.
-
If a spell's kicker cost was paid, the spell is "kicked."
-
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
-
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.