潮歩き 

Tidewalker
クリーチャー — エレメンタル*/*
Stampata (JA)
クリーチャー — エレメンタル
潮歩きは、あなたがコントロールする島の総数に等しい数の時間カウンターが置かれた状態で場に出る。 消失 (あなたのアップキープの開始時に、このパーマネントの上から時間カウンターを1個取り除く。 最後の1個が取り除かれたとき、それを生け贄に捧げる。) 潮歩きのパワーとタフネスは、それぞれそれの上に置かれている時間カウンターの数に等しい。
Testo oracle (EN)
Creature — Elemental
This creature enters with a time counter on it for each Island you control. Vanishing (At the beginning of your upkeep, remove a time counter from this creature. When the last is removed, sacrifice it.) Tidewalker's power and toughness are each equal to the number of time counters on it.
Dettagli della stampa
- Set
- PLC · 49
- Rarità
- Non comune
- Lingua
- JA
- Artista
- Dave Kendall
- Uscita
- 2007-02-02
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,16 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,16 € media 30 gg 0,10 € | minimo – trend 0,26 € media 30 gg 0,29 € |
| CardTrader (JA) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,12 € | NM da 0,43 € |
Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
Unless something is boosting Tidewalker's toughness, when the last time counter is removed, it will be put into the graveyard as a state-based action for having 0 toughness before it can be sacrificed as the result of vanishing.
-
If you don't control any Islands when Tidewalker enters, its vanishing ability has no effect. (It enters with no time counters on it, so neither of the vanishing triggers can trigger. See "Vanishing" in the General Notes section above.) On the other hand, it will be 0/0 and will be put into its owner's graveyard unless something is boosting its toughness.