新魂萦绕 

Emergent Haunting
结界
Stampata (ZHS)
结界
在你的结束步骤开始时,若你本回合中未从你手上施放过咒语且新魂萦绕不是生物,则它成为3/3,具飞行异能的精怪生物,且仍具有原本类别。
:刺探1。(检视你牌库顶的牌。你可以将其置入你的坟墓场。)
Testo oracle (EN)
Enchantment
At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Dettagli della stampa
- Set
- OTJ · 46
- Rarità
- Non comune
- Lingua
- ZHS
- Artista
- Jorge Jacinto
- Uscita
- 2024-04-19
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 29 ottobre 2026 | 0,06 € |
| 28 ottobre 2026 | 0,07 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,06 € media 30 gg 0,05 € | minimo – trend 0,11 € media 30 gg 0,08 € |
| CardTrader (ZHS) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Legale
Ruling
-
Emergent Haunting’s first ability doesn’t have a duration, which means it remains a creature indefinitely.
-
At the beginning of your end step, Emergent Haunting’s ability will check to see if you’ve cast a spell from your hand this turn or if Emergent Haunting is a creature. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.