Ertha Jo, mentora de la frontera 


Ertha Jo, Frontier Mentor
Criatura legendaria — Consejero kor2/4
Stampata (ES)
Criatura legendaria — Consejero kor
Cuando Ertha Jo, mentora de la frontera entre al campo de batalla, crea una ficha de criatura Mercenario roja 1/1 con ": La criatura objetivo que controlas obtiene +1/+0 hasta el final del turno. Activa esto solo como un conjuro".
Siempre que actives una habilidad que haga objetivo a una criatura o jugador, copia esa habilidad. Puedes elegir nuevos objetivos para la copia.
Testo oracle (EN)
Legendary Creature — Kor Advisor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
Dettagli della stampa
- Set
- OTJ · 203
- Rarità
- Non comune
- Lingua
- ES
- Artista
- Michal Ivan
- Uscita
- 2024-04-19
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ES)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ES) |
|---|---|---|
| 2 novembre 2026 | 0,16 € | 0,19 € |
| 1 novembre 2026 | 0,19 € | 0,19 € |
| 30 ottobre 2026 | 0,20 € | 0,19 € |
| 29 ottobre 2026 | 0,21 € | 0,19 € |
| 28 ottobre 2026 | 0,22 € | 0,19 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,16 € media 30 gg 0,18 € | minimo – trend 0,21 € media 30 gg 0,23 € |
| CardTrader (ES) | NM da 0,19 € con Zero da 0,19 € | NM da 0,20 € con Zero da 0,20 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
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Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have colons in their reminder text.
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If the activated ability's cost contains a choice, such as a creature to sacrifice or a number of counters to remove, the copy uses that same information. You can't pay the cost again, even if you want to.
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If the ability is modal (that is, if it says, "Choose one —" or similar), the mode is copied and can't be changed.
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The source of the copy is the same as the source of the original ability.
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The copy made by Ertha Jo's triggered ability is created on the stack, so it's not "activated."
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The copy will have the same targets as the ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
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If an ability is linked to a second ability, copies of that ability are also linked to that second ability. If the second ability refers to "the exiled card," it refers to all cards exiled by the ability and the copy. For example, if one of Helvault's activated abilities is copied and two cards are exiled, they both return when Helvault is put into a graveyard from the battlefield.
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If the ability divides damage or distributes counters among a number of targets, the division and number of targets can't be changed. If you choose new targets, you must choose the same number of targets.
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Any choices made when the ability resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves.