Prosthetic Injector 
Artifact — Equipment
Testo oracle (EN)
Artifact — Equipment
Equipped creature gets +0/+2 and has toxic 1. (Players dealt combat damage by equipped creature also get a poison counter.)
Equip
Dettagli della stampa
- Set
- ONE · 239
- Rarità
- Non comune
- Lingua
- EN
- Artista
- Zezhou Chen
- Uscita
- 2023-02-10
- Prezzi
- 0,21 € · 0,31 USD
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,19 € media 30 gg 0,13 € | minimo – trend 0,20 € media 30 gg 0,24 € |
| CardTrader (EN) | NM da 0,11 € con Zero da 0,11 € | NM da 0,11 € con Zero da 0,18 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 0,19 € | 0,11 € |
| 28 ottobre 2026 | 0,21 € | 0,11 € |
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Damage dealt by a creature with toxic grants the same number of counters regardless of how much damage is dealt. Notably, if a replacement effect modifies the damage in some way (such as that of Gratuitous Violence), the number of counters given remains unchanged.
-
Multiple instances of toxic are cumulative. For example, if a creature has toxic 2 and gains toxic 1 due to another effect, combat damage that creature deals to a player will cause that player to get 3 poison counters.
-
Toxic doesn't change the amount of combat damage a creature deals. For example, if a 2/2 creature with toxic 1 deals combat damage to a player, that creature will deal 2 damage. The results of that damage are the player loses 2 life and gets a poison counter.
-
If a creature with toxic deals combat damage to a creature or planeswalker, or if it deals noncombat damage, toxic has no effect and no player gets poison counters.
-
A player with ten or more poison counters loses the game. This is a state-based action and doesn't use the stack. In other words, it happens immediately and players can't respond to it, just like a player losing the game due to having 0 or less life.
-
Any other effects of that damage, such as life gain from lifelink, still apply.
-
Conversely, replacement effects that apply to the number of counters put on a player can modify the counters placed this way. For example, Vorinclex, Monstrous Raider's last two abilities can apply to counters placed this way.