Life of Toshiro Umezawa // Memory of Toshiro 

Enchantment — Saga // Enchantment Creature — Human Samurai
Testo oracle (EN)
Life of Toshiro Umezawa
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Choose one — • Target creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Testo oracle (EN)
Memory of Toshiro
Enchantment Creature — Human Samurai
, Pay 1 life: Add
. Spend this mana only to cast an instant or sorcery spell.
Dettagli della stampa
- Set
- NEO · 108
- Rarità
- Non comune
- Lingua
- EN
- Artista
- Sidharth Chaturvedi
- Uscita
- 2022-02-18
- Prezzi
- 0,12 € · 0,22 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 31 ottobre 2026 | 0,12 € | 0,11 € |
| 30 ottobre 2026 | 0,13 € | 0,11 € |
| 28 ottobre 2026 | 0,14 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,12 € media 30 gg 0,07 € | minimo – trend 0,23 € media 30 gg 0,18 € |
| CardTrader (EN) | NM da 0,11 € con Zero da 0,11 € | NM da 0,19 € con Zero da 0,19 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,19 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
A transforming double-faced card enters the battlefield with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or you cast it transformed, in which case it enters with its back face up.
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Each face of a transforming double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a transforming double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
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The back face of a transforming double-faced card usually has a color indicator that defines its color.
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Each transforming double-faced card in this set is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
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If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter the battlefield at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Azusa's Many Journeys, the chapter III ability will cause it to be exiled and then remain in exile.
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The mana value of a transforming double-faced card is the mana value of its front face, no matter which face is up.