进军多明纳里亚 // 撒拉守念使

进军多明纳里亚 // 撒拉守念使

Invasion of Dominaria // Serra Faithkeeper

战役 — 围攻 // 生物 — 天使

Stampata (ZHS)

进军多明纳里亚

战役 — 围攻

(于围攻进战场时,选择一位对手来防卫之。你和其他牌手能攻击围攻。当围攻失守时,将它放逐,然后你施放已转化的此牌。) 当进军多明纳里亚进战场时,你获得4点生命且抓一张牌。

Testo oracle (EN)

Invasion of Dominaria

Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When this Siege enters, you gain 4 life and draw a card.

Stampata (ZHS)

撒拉守念使

生物 — 天使

飞行,警戒

Testo oracle (EN)

Serra Faithkeeper

Creature — Angel

Flying, vigilance

Dettagli della stampa

Set
MOM · 21
Rarità
Non comune
Lingua
ZHS
Artista
Denys Tsiperko
Uscita
2023-04-21
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trend
28 ottobre 20260,05 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,02 € trend 0,05 € media 30 gg 0,09 €minimo – trend 0,16 € media 30 gg 0,18 €
CardTrader (ZHS)Nessuna offerta
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,17 €

Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026

Legalità

  • standard Non legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Legale

Ruling

  • In a multiplayer game, if the protector of a battle leaves the game and that battle is not currently being attacked, its controller chooses a new protector for it as a state-based action. If it is being attacked, its controller chooses a new protector for it once no creatures are attacking it. This means that it continues to be attacked and can be dealt combat damage as normal.

  • If a battle that’s being attacked somehow stops being a battle, it is removed from combat. Similarly, if its controller changes in the middle of combat, it is removed from combat.

  • A battle’s “defense” is displayed in the bottom right corner of the card. A battle enters the battlefield with that number of defense counters. If another permanent enters the battlefield as a copy of a battle, it also enters with that number of defense counters.

  • Sieges each have an intrinsic triggered ability. That ability is “When the last defense counter is removed from this permanent, exile it, then you may cast it transformed without paying its mana cost.”

  • If a permanent that is represented by a transforming double-faced card becomes a copy of a Siege, it will be exiled as that Siege’s triggered ability resolves, then it will be cast transformed. Note that this applies only to transforming double-faced cards, not to modal double-faced cards that can normally be played using either face.

  • If a battle has no defense counters, and it isn’t the source of a triggered ability that has triggered but not yet left the stack, that battle is put into its owner’s graveyard. This is a state-based action. This doesn’t cause a Siege’s intrinsic triggered ability to trigger.

  • If a non-battle permanent that is already on the battlefield become a copy of a Siege, its controller chooses one of their opponents to be that battle’s protector. However, it will most likely be put into its owner’s graveyard because it has no defense counters (see below).

  • A battle can be attacked by all players other than its protector. Notably, this means a Siege’s controller can attack it.

  • Only creatures controlled by a battle’s protector can block creatures that are attacking that battle. This means a Siege’s controller can never assign creatures to block for it.

  • A battle can be dealt damage and be target of spells and/or abilities that target “any target.”

  • If a Siege never had defense counters on it (perhaps because a permanent became a copy of one), it can’t have its last defense counter removed. It will be put into its owner’s graveyard. You won’t exile it or cast the other face.

  • As a Siege enters the battlefield, its controller chooses an opponent to be its protector.

  • If a token or a card that isn’t represented by a transforming double-faced card becomes a copy of a Siege, it can’t be cast as its triggered ability resolves. It will remain in exile. If it’s a token, it will cease to exist the next time state-based actions are performed.

  • Damage dealt to a battle causes that many defense counters to be removed from it.

  • Battles can’t attack or block, even if one also becomes a creature. If an attacking or blocking creature somehow becomes a battle in addition to being a creature, it is removed from combat.

  • A Siege’s controller can’t be its protector. If a Siege’s protector ever gains control of it, they choose a new player to be its protector. This is a state-based action.

Stampe

8 stampe

SetN.RaritàLinguaEURUSDCMCT
MOM(Stampa mostrata)21Non comuneZHS––0,02 €–
MOM21Non comuneJA––0,02 €0,12 €
MOM21Non comuneES––0,02 €0,14 €
MOM21Non comunePT––0,02 €–
MOM21Non comuneIT––0,02 €0,11 €
MOM21Non comuneEN0,05 €0,16 USD0,02 €0,11 €
MOM21Non comuneFR––0,02 €0,38 €
MOM21Non comuneDE––0,02 €0,27 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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