Case of the Stashed Skeleton

Case of the Stashed Skeleton

Enchantment — Case

Testo oracle (EN)

Enchantment — Case

When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.

Dettagli della stampa

Set
MKM · 80
Rarità
Rara
Lingua
EN
Artista
Camille Alquier
Uscita
2024-02-09
Prezzi
0,50 € · 0,35 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
30 ottobre 20260,50 €0,43 €
29 ottobre 20260,50 €0,36 €
28 ottobre 20260,51 €0,36 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,50 € media 30 gg 0,48 €minimo – trend 1,23 € media 30 gg 0,77 €
CardTrader (EN)NM da 0,43 € con Zero da 0,55 €NM da 0,60 € con Zero da 0,72 €
CardTrader (tutte le lingue)NM da 0,43 € NM da 0,60 €

Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026

Legalità

  • standard Legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Legale
  • timeless Legale
  • tlr Legale

Ruling

  • "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

  • "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

  • "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.

  • There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

  • If a creature is already suspected, suspecting it again won't have any effect.

  • Each Case has two special keyword abilities: to solve and solved.

  • The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

  • Once a Case becomes solved, it stays solved until it leaves the battlefield.

  • "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

  • Cases don't lose their other abilities when they become solved.

  • Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

  • Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

Stampe

10 stampe

SetN.RaritàLinguaEURUSDCMCT
MKM(Stampa mostrata)80RaraEN0,50 €0,35 USD0,50 €0,43 €
MKM80RaraZHS––0,50 €–
MKM80RaraJA––0,50 €1,09 €
MKM80RaraES––0,50 €0,50 €
MKM80RaraIT––0,50 €0,50 €
MKM80RaraDE––0,50 €0,46 €
PMKM80pRaraEN0,68 €1,25 USD0,20 €–
PMKM80sRaraEN1,56 €2,48 USD0,62 €–
MKM80RaraPT––0,50 €–
MKM80RaraFR––0,50 €0,47 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

Privacy Proponi un'idea

Scorciatoie da tastiera

/
Vai alla barra di ricerca
j↓
Carta successiva
k↑
Carta precedente
Invio
Apri la carta selezionata
v
Cambia vista (divisa, griglia, testo)
←→
Pagina precedente / successiva
Esc
Esci dalla barra; dalla carta, torna ai risultati
?
Mostra questo elenco