Culvert Ambusher

Culvert Ambusher

Creature — Wurm Horror4/5

Testo oracle (EN)

Creature — Wurm Horror

When this creature enters or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)

Dettagli della stampa

Set
MKM · 158
Rarità
Non comune
Lingua
EN
Artista
Slawomir Maniak
Uscita
2024-02-09
Prezzi
0,08 € · 0,13 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
28 ottobre 20260,08 €0,11 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,02 € trend 0,08 € media 30 gg 0,07 €minimo – trend 0,12 € media 30 gg 0,09 €
CardTrader (EN)NM da 0,11 € con Zero da 0,11 €NM da 0,12 € con Zero da 0,12 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,12 €

Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026

Legalità

  • standard Legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Legale
  • timeless Legale
  • tlr Non legale

Ruling

  • At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.

  • Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.

  • The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.

  • A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.

  • Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.

  • If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

  • You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  • The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn't have or change the characteristics it does have.

  • A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.

  • If the target creature is tapped or is affected by a spell or ability that says it can't block, then it doesn't block. If there's a cost associated with having that creature block, its controller isn't forced to pay that cost, so it doesn't have to block in that case either.

  • If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

  • Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

  • Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.

Stampe

16 stampe

SetN.RaritàLinguaEURUSDCMCT
MKM(Stampa mostrata)158Non comuneEN0,08 €0,13 USD0,02 €0,11 €
MKM158Non comuneDE––0,02 €0,14 €
MKM351Non comuneES––0,02 €0,11 €
MKM351Non comuneJA––0,02 €0,14 €
MKM158Non comuneJA––0,02 €0,64 €
MKM351Non comuneIT––0,02 €0,11 €
MKM158Non comunePT––0,02 €–
MKM351Non comuneEN0,04 €0,15 USD0,02 €0,11 €
MKM351Non comuneDE––0,02 €0,15 €
MKM351Non comunePT––0,02 €–
MKM158Non comuneES––0,02 €0,12 €
MKM351Non comuneFR––0,02 €0,17 €
MKM158Non comuneFR––0,02 €0,34 €
MKM158Non comuneIT––0,02 €0,11 €
MKM351Non comuneZHS––0,02 €–
MKM158Non comuneZHS––0,02 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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