Printlifter Ooze

Printlifter Ooze

Creature — Ooze2/2

Testo oracle (EN)

Creature — Ooze

Deathtouch Whenever this creature or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control. Disguise {3}{G}

Dettagli della stampa

Set
MKC · 40
Rarità
Rara
Lingua
EN
Artista
David Szabo
Uscita
2024-02-09
Prezzi
0,30 € · 0,37 USD

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,09 € trend 0,29 € media 30 gg 0,25 €minimo – trend 0,00 € media 30 gg –
CardTrader (EN)NM da 0,19 € con Zero da 0,31 €NM da –
CardTrader (tutte le lingue)NM da 0,19 € NM da –

Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Non legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Non legale
  • competitivebrawl Non legale
  • duel Legale
  • future Non legale
  • gladiator Non legale
  • historic Non legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Non legale
  • tlr Legale

Ruling

  • Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.

  • A disguise ability lets you cast a card face down by paying {3} and announcing that you are using a disguise ability. Any time you have priority, you can turn a face-down permanent with disguise face up by paying its disguise cost.

  • The creature spell is a 2/2 creature spell with ward {2} that has no name, mana cost, or creature types. The resulting creature is a 2/2 creature with ward {2} that has no name, mana cost, or creature types. Both the spell and the resulting creature are colorless and have a mana value of 0. Other effects that apply to the spell or creature can still grant it any characteristics it doesn’t have or change the characteristics it does have.

  • If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.

  • You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

  • Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.

  • If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.

  • Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.

  • At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.

  • The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.

  • A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.

  • Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn’t use the stack and can’t be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.

Stampe

10 stampe

SetN.RaritàLinguaEURUSDCMCT
MKC(Stampa mostrata)40RaraEN0,30 €0,37 USD0,09 €0,19 €
MKC350RaraJA––0,55 €0,42 €
MKC40RaraJA––0,09 €–
MKC40RaraFR––0,09 €–
MKC40RaraDE––0,09 €0,31 €
MKC350RaraZHS––0,55 €–
MKC350RaraDE––0,55 €–
MKC40RaraIT––0,09 €0,60 €
MKC350RaraEN0,53 €0,66 USD0,55 €0,50 €
MKC350RaraFR––0,55 €0,44 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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