Kerzenhainhexe 

Candlegrove Witch
Kreatur — Mensch, Hexenmeister2/2
Stampata (DE)
Kreatur — Mensch, Hexenmeister
Hexenzirkel — Zu Beginn des Kampfes in deinem Zug und falls du drei oder mehr Kreaturen mit unterschiedlicher Stärke kontrollierst, erhält die Kerzenhainhexe Flugfähigkeit bis zum Ende des Zuges.
Testo oracle (EN)
Creature — Human Warlock
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
Dettagli della stampa
- Set
- MID · 8
- Rarità
- Comune
- Lingua
- DE
- Artista
- Anna Christenson
- Uscita
- 2021-09-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 28 ottobre 2026 | 0,04 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,04 € media 30 gg 0,03 € | minimo 0,02 € trend 0,05 € media 30 gg 0,06 € |
| CardTrader (DE) | NM da 0,11 € con Zero da 0,30 € | NM da 0,79 € con Zero da 0,79 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
-
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.
-
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.