Часовая Солнечного Золота 

Sungold Sentinel
Существо — Человек Солдат3/2
Stampata (RU)
Существо — Человек Солдат
Каждый раз, когда Часовая Солнечного Золота выходит на поле битвы или атакует, изгоните не более одной целевой карты из кладбища.
Шабаш — : выберите цвет. Часовая Солнечного Золота получает Порчеустойчивость от того цвета до конца хода и не может быть заблокирована существами того цвета в этом ходу. Активируйте, только если вы контролируете не менее трех существ с различными значениями силы.
Testo oracle (EN)
Creature — Human Soldier
Whenever this creature enters or attacks, exile up to one target card from a graveyard.
Coven — : Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
Dettagli della stampa
- Set
- MID · 37
- Rarità
- Rara
- Lingua
- RU
- Artista
- Marta Nael
- Uscita
- 2021-09-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,12 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,12 € media 30 gg 0,12 € | minimo 0,09 € trend 0,24 € media 30 gg 0,24 € |
| CardTrader (RU) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,29 € |
Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
-
A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
-
Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.