Sunrise Cavalier 


Creature — Human Knight3/3
Testo oracle (EN)
Creature — Human Knight
Trample, haste If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control.
Dettagli della stampa
- Set
- MID · 244
- Rarità
- Non comune
- Lingua
- EN
- Artista
- John Di Giovanni
- Uscita
- 2021-09-24
- Prezzi
- 0,07 € · 0,10 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 0,06 € | 0,11 € |
| 28 ottobre 2026 | 0,07 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,06 € media 30 gg 0,07 € | minimo – trend 0,13 € media 30 gg 0,14 € |
| CardTrader (EN) | NM da 0,11 € con Zero da 0,11 € | NM da 0,12 € con Zero da 0,12 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,12 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
-
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.