Hundezähmer // Ungezähmter Welpe

Hundezähmer // Ungezähmter Welpe

Hound Tamer // Untamed Pup

Kreatur — Mensch, Werwolf // Kreatur — Werwolf3/3

Stampata (DE)

Hundezähmer

Kreatur — Mensch, Werwolf

Verursacht Trampelschaden {3}{G}: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl. Tagaktiv (Falls ein Spieler in seinem eigenen Zug keine Zaubersprüche wirkt, wird es im nächsten Zug Nacht.)

Testo oracle (EN)

Hound Tamer

Creature — Human Werewolf

Trample {3}{G}: Put a +1/+1 counter on target creature. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Stampata (DE)

Ungezähmter Welpe

Kreatur — Werwolf

Verursacht Trampelschaden Andere Wölfe und Werwölfe, die du kontrollierst, verursachen Trampelschaden. {3}{G}: Lege eine +1/+1-Marke auf eine Kreatur deiner Wahl. Nachtaktiv (Falls ein Spieler in seinem eigenen Zug zwei oder mehr Zaubersprüche wirkt, wird es im nächsten Zug Tag.)

Testo oracle (EN)

Untamed Pup

Creature — Werewolf

Trample Other Wolves and Werewolves you control have trample. {3}{G}: Put a +1/+1 counter on target creature. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Dettagli della stampa

Set
MID · 187
Rarità
Non comune
Lingua
DE
Artista
Randy Vargas
Uscita
2021-09-24
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (DE)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (DE)
30 ottobre 20260,21 €0,42 €
29 ottobre 20260,23 €0,42 €
28 ottobre 20260,24 €0,42 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,21 € media 30 gg 0,16 €minimo – trend 0,17 € media 30 gg 0,21 €
CardTrader (DE)NM da 0,42 € con Zero da 0,42 €NM da 0,79 € con Zero da 0,79 €
CardTrader (tutte le lingue)NM da 0,15 € NM da 0,17 €

Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026

Legalità

  • standard Non legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Legale

Ruling

  • If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  • If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  • Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

Stampe

12 stampe

SetN.RaritàLinguaEURUSDCMCT
MID(Stampa mostrata)187Non comuneDE––0,21 €0,42 €
DBL187Non comuneEN0,26 €1,57 USD0,26 €0,34 €
MID187Non comuneFR––0,21 €0,19 €
MID187Non comuneEN0,23 €0,24 USD0,21 €0,18 €
MID187Non comuneRU––0,21 €–
MID187Non comuneIT––0,21 €0,15 €
MID302Non comuneEN0,13 €0,28 USD0,13 €0,11 €
MID187Non comuneZHS––0,21 €–
MID187Non comunePT––0,21 €–
MID187Non comuneES––0,21 €0,26 €
MID187Non comuneZHT––0,21 €–
MID187Non comuneKO––0,21 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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