Brigande Lamecroc // Éviscératrice Lamecroc

Brigande Lamecroc // Éviscératrice Lamecroc

Fangblade Brigand // Fangblade Eviscerator

Créature — humain et loup-garou // Créature — loup-garou3/4

Stampata (FR)

Brigande Lamecroc

Créature — humain et loup-garou

{1}{R} : La Brigande Lamecroc gagne +1/+0 et acquiert l'initiative jusqu'à la fin du tour. Diurne (Si un joueur ne lance pas de sort pendant son propre tour, on passe à la nuit au prochain tour.)

Testo oracle (EN)

Fangblade Brigand

Creature — Human Werewolf

{1}{R}: This creature gets +1/+0 and gains first strike until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Stampata (FR)

Éviscératrice Lamecroc

Créature — loup-garou

{1}{R} : L'Éviscératrice Lamecroc gagne +1/+0 et acquiert l'initiative jusqu'à la fin du tour. {4}{R} : Les créatures que vous contrôlez gagnent +2/+0 jusqu'à la fin du tour. Nocturne (Si un joueur lance au moins deux sorts pendant son propre tour, on passe au jour au prochain tour.)

Testo oracle (EN)

Fangblade Eviscerator

Creature — Werewolf

{1}{R}: This creature gets +1/+0 and gains first strike until end of turn. {4}{R}: Creatures you control get +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Dettagli della stampa

Set
MID · 139
Rarità
Non comune
Lingua
FR
Artista
Vincent Proce
Uscita
2021-09-24
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (FR)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (FR)
28 ottobre 20260,08 €0,19 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,02 € trend 0,08 € media 30 gg 0,08 €minimo 0,02 € trend 0,10 € media 30 gg 0,14 €
CardTrader (FR)NM da 0,19 € con Zero da 0,19 €NM da 0,29 € con Zero da 0,29 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,13 €

Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026

Legalità

  • standard Non legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Non legale

Ruling

  • Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

  • If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.

  • Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.

  • If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

  • If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.

  • If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

  • Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.

  • If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

  • Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

Stampe

13 stampe

SetN.RaritàLinguaEURUSDCMCT
MID(Stampa mostrata)139Non comuneFR––0,02 €0,19 €
DBL139Non comuneEN0,18 €0,33 USD0,05 €0,12 €
MID139Non comunePT––0,02 €–
MID139Non comuneES––0,02 €0,11 €
MID139Non comuneZHT––0,02 €–
MID139Non comuneDE––0,02 €0,36 €
MID139Non comuneKO––0,02 €–
MID292Non comuneEN0,07 €0,13 USD0,02 €0,11 €
MID139Non comuneZHS––0,02 €–
MID139Non comuneIT––0,02 €0,11 €
MID139Non comuneEN0,08 €0,30 USD0,02 €0,11 €
MID139Non comuneJA––0,02 €0,24 €
MID139Non comuneRU––0,02 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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