穹天祝圣僧 

Celestus Sanctifier
生物 — 人类/僧侣3/2
Stampata (ZHS)
生物 — 人类/僧侣
如果当前既非白昼也非黑夜,则于穹天祝圣僧进战场时成为白昼。 每当白昼成为黑夜或黑夜成为白昼时,检视你牌库顶的两张牌。将其中一张置入你的坟墓场。
Testo oracle (EN)
Creature — Human Cleric
If it's neither day nor night, it becomes day as this creature enters. Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
Dettagli della stampa
- Set
- MID · 12
- Rarità
- Comune
- Lingua
- ZHS
- Artista
- Irina Nordsol
- Uscita
- 2021-09-24
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,04 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,04 € media 30 gg 0,03 € | minimo 0,02 € trend 0,03 € media 30 gg 0,04 € |
| CardTrader (ZHS) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
-
The card you don't put into your graveyard stays on top of your library.
-
If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
-
Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
-
Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
-
If a triggered ability triggers whenever day becomes night or night becomes day, it only triggers if it was already either day/night and becomes the other. It does not trigger when the game becomes day or night for the first time.