Roil Cartographer

Roil Cartographer

Creature — Merfolk Rogue1/3

Testo oracle (EN)

Creature — Merfolk Rogue

Landfall — Whenever a land you control enters, you get {E} (an energy counter). {T}, Pay six {E}: Draw three cards.

Dettagli della stampa

Set
MH3 · 511
Rarità
Non comune
Lingua
EN
Artista
Miranda Meeks
Uscita
2024-06-14
Prezzi
0,43 € · 1,08 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
30 ottobre 20260,43 €1,40 €
29 ottobre 20260,38 €1,40 €
28 ottobre 20260,38 €1,39 €

Prezzi

FonteNormaleFoil
Cardmarketminimo 0,22 € trend 0,00 € media 30 gg –minimo 0,22 € trend 0,43 € media 30 gg 0,41 €
CardTrader (EN)NM da – NM da 1,40 € con Zero da 1,40 €
CardTrader (tutte le lingue)NM da – NM da 1,40 €

Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Legale

Ruling

  • {E} is the energy symbol. It represents one energy counter.

  • Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.

  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.

  • Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

  • If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.

  • Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.

  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.

  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

Stampe

9 stampe

SetN.RaritàLinguaEURUSDCMCT
MH3(Stampa mostrata)511Non comuneEN0,43 €1,08 USD0,22 €1,40 €
MH367Non comuneES––0,13 €0,14 €
MH367Non comuneDE––0,13 €0,13 €
MH367Non comuneZHS––0,13 €–
MH367Non comunePT––0,13 €–
MH367Non comuneFR––0,13 €0,19 €
MH367Non comuneEN0,11 €0,21 USD0,13 €0,11 €
MH367Non comuneIT––0,13 €0,11 €
MH367Non comuneJA––0,13 €0,16 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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