炎の踊り手、アシュリング 


Ashling, Flame Dancer
伝説のクリーチャー — エレメンタル・シャーマン4/4
Stampata (JA)
伝説のクリーチャー — エレメンタル・シャーマン
あなたの未消費の赤マナは、ステップやフェイズの終了に際して無くならない。
魔技 ― あなたがインスタントやソーサリーである呪文1つを唱えるかコピーするたび、カード1枚を捨て、その後、カード1枚を引く。この能力が解決されたのがこのターン内の2回目なら、炎の踊り手、アシュリングは、各対戦相手とそれらのプレイヤーがコントロールしている各クリーチャーにそれぞれ2点のダメージを与える。3回目なら、を加える。
Testo oracle (EN)
Legendary Creature — Elemental Shaman
You don't lose unspent red mana as steps and phases end.
Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add .
Dettagli della stampa
- Set
- MH3 · 481
- Rarità
- Mitica
- Lingua
- JA
- Artista
- Michal Ivan
- Uscita
- 2024-06-14
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (JA)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (JA) |
|---|---|---|
| 28 ottobre 2026 | 12,02 € | 10,15 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 7,99 € trend 0,00 € media 30 gg – | minimo 7,99 € trend 12,02 € media 30 gg 12,78 € |
| CardTrader (JA) | NM da – | NM da 10,15 € con Zero da 10,15 € |
| CardTrader (tutte le lingue) | NM da – | NM da 10,15 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
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Once Ashling leaves the battlefield, you have until the end of the current step or phase to spend whatever red mana you have before you lose that mana as normal. There is no penalty associated with this other than the loss of the mana.
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If an effect creates multiple copies of an instant or sorcery spell, Ashling's last ability triggers once for each copy created by the effect.
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If a red mana you add has certain restrictions or riders associated with it (for example, if it was produced by the last ability of Arena of Glory), they'll apply to that mana no matter when you spend it.
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You can keep unspent red mana indefinitely while Ashling is on the battlefield. That means if you add a red mana during one step or phase, you can spend it during a later step or phase, or even a later turn. You will still lose other types of unspent mana as each step and phase ends.
-
Some effects instruct you to copy an instant or sorcery card in a zone other than the stack. These copies will not cause Ashling's last ability to trigger. However, most effects that do this also allow you to cast the copy, and casting the copy will cause Ashling's last ability to trigger.