Phlage, Titã da Fúria Ígnea 


Phlage, Titan of Fire's Fury
Criatura Lendária — Ancião Gigante6/6
Stampata (PT)
Criatura Lendária — Ancião Gigante
Quando Phlage, Titã da Fúria Ígnea, entrar no campo de batalha, sacrifique-o, a menos que ele tenha escapado.
Toda vez que Phlage entra no campo de batalha ou ataca, ele causa 3 pontos de dano a qualquer alvo e você ganha 3 pontos de vida.
Escapatória — , exile cinco outros cards de seu cemitério.
Testo oracle (EN)
Legendary Creature — Elder Giant
When Phlage enters, sacrifice it unless it escaped.
Whenever Phlage enters or attacks, it deals 3 damage to any target and you gain 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Dettagli della stampa
- Set
- MH3 · 379
- Rarità
- Mitica
- Lingua
- PT
- Artista
- Alex Dos Diaz
- Uscita
- 2024-06-14
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 6,32 € |
| 31 ottobre 2026 | 6,48 € |
| 29 ottobre 2026 | 6,73 € |
| 28 ottobre 2026 | 6,54 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 5,50 € trend 6,32 € media 30 gg 7,44 € | minimo 13,95 € trend 13,98 € media 30 gg 17,74 € |
| CardTrader (PT) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 5,20 € | NM da 15,53 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Bandita
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
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Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
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To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
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If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
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Phlage's first ability causes you to sacrifice it if you didn't cast it, or if it was cast using any permission other than an escape ability.
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If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
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Escape's permission doesn't change when you may cast the spell from your graveyard.
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After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. It can escape again.
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If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
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Phlage's second ability triggers when it enters the battlefield, even if it didn't escape.