Flamboiement de fortitude 


Flare of Fortitude
Éphémère
Stampata (FR)
Éphémère
Vous pouvez sacrifier une créature blanche non-jeton à la place de payer le coût de mana de ce sort. Jusqu'à la fin du tour, votre total de points de vie ne peut pas changer, et les permanents que vous contrôlez acquièrent la défense talismanique et l'indestructible.
Testo oracle (EN)
Instant
You may sacrifice a nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Dettagli della stampa
- Set
- MH3 · 321
- Rarità
- Rara
- Lingua
- FR
- Artista
- Kev Fang
- Uscita
- 2024-06-14
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 13,90 € |
| 31 ottobre 2026 | 13,91 € |
| 30 ottobre 2026 | 13,89 € |
| 29 ottobre 2026 | 14,04 € |
| 28 ottobre 2026 | 14,06 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 8,00 € trend 13,90 € media 30 gg 14,06 € | minimo 14,00 € trend 25,38 € media 30 gg 25,90 € |
| CardTrader (FR) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 8,70 € | NM da 16,22 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Bandita
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
If an effect would cause you to exchange life totals with another player, the exchange won't happen. Neither player's life total changes.
-
Spells and abilities that would normally cause you to gain or lose life still resolve while your life total can't change, but the life-gain or life-loss part simply has no effect.
-
The effect of Flare of Fortitude doesn't prevent damage. Rather, it changes the results of that damage. For example, if a creature with lifelink deals damage to you, you won't lose any life, but its controller will still gain that much life. Similarly, if a creature you control with lifelink deals damage to another player, that player will lose life but you won't gain any life.
-
In a Commander game, the damage dealt to you by commanders will still be counted, even if that damage doesn't cause you to lose life.
-
If an effect says to set your life total to a certain number, that part of the effect won't do anything.
-
Effects that replace an event with having you gain life (like Words of Worship's effect does) or having you lose life will end up replacing the event with nothing.
-
Effects that would replace having you gain life with some other event won't be able to be applied because it's impossible for you to gain life.
-
If a cost would include causing you to gain life, that cost can't be paid. Similarly, you can't pay a cost that includes the payment of any amount of life other than 0 life. However, you can choose to be dealt damage, even though that damage won't result in your life total changing.
-
Abilities that trigger whenever damage is dealt to you will still trigger because that damage is still dealt, even though your life total doesn't change as a result.