Trickster's Elk

Trickster's Elk

Enchantment Creature — Elk3/3

Testo oracle (EN)

Enchantment Creature — Elk

Bestow {1}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.

Dettagli della stampa

Set
MH3 · 175
Rarità
Non comune
Lingua
EN
Artista
Karl Kopinski
Uscita
2024-06-14
Prezzi
0,13 € · 0,22 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
29 ottobre 20260,13 €0,11 €
28 ottobre 20260,11 €0,11 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,13 € media 30 gg 0,12 €minimo – trend 0,11 € media 30 gg 0,18 €
CardTrader (EN)NM da 0,11 € con Zero da 0,11 €NM da 0,19 € con Zero da 0,19 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,16 €

Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Legale
  • competitivebrawl Legale
  • duel Legale
  • future Non legale
  • gladiator Legale
  • historic Legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Legale
  • tlr Legale

Ruling

  • Trickster's Elk overwrites all previous effects that set the creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply afterward will overwrite this effect.

  • Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.

  • Trickster's Elk overwrites all colors and creature types the enchanted creature has. It's just a green Elk. The creature keeps any supertypes (such as legendary) it has but loses any other card types it has (such as artifact).

  • Unlike other Auras, an Aura with bestow isn't put into its owner's graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its {T} abilities can be activated, if it has any) on the turn it becomes unattached if it's been under your control continuously, even as an Aura, since your most recent turn began.

  • On the stack, a spell with bestow is either a creature spell or an Aura spell. It's never both, although it's an enchantment spell in either case.

  • If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can't choose to pay the bestow cost and have it become an Aura.

  • Trickster's Elk may enchant a permanent that is only temporarily a creature, such as a Vehicle. If this happens, Trickster's Elk's effect causes the enchanted permanent to remain a 3/3 green Elk creature even after the temporary effect making it a creature expires.

  • If the enchanted creature gains an ability after Trickster's Elk becomes attached to it, it will keep that ability.

  • If the enchanted creature has any subtypes other than creature types, such as Equipment, Vehicle, or Urza's, it loses those as well.

  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if Trickster's Elk becomes attached to it during that turn or becomes unattached later in the turn.

  • Unlike other Aura spells, an Aura spell with bestow isn't countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.

  • Effects that modify the creature's power and/or toughness, such as the effect of Wing It, will apply to the creature no matter when they started to take effect. The same is true for counters that change its power and/or toughness and effects that switch its power and toughness.

Stampe

8 stampe

SetN.RaritàLinguaEURUSDCMCT
MH3(Stampa mostrata)175Non comuneEN0,13 €0,22 USD0,13 €0,11 €
MH3175Non comuneFR––0,13 €0,19 €
MH3175Non comuneZHS––0,13 €–
MH3175Non comuneDE––0,13 €0,19 €
MH3175Non comuneES––0,13 €0,11 €
MH3175Non comuneJA––0,13 €0,17 €
MH3175Non comunePT––0,13 €–
MH3175Non comuneIT––0,13 €0,11 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

Privacy Proponi un'idea

Scorciatoie da tastiera

/
Vai alla barra di ricerca
j↓
Carta successiva
k↑
Carta precedente
Invio
Apri la carta selezionata
v
Cambia vista (divisa, griglia, testo)
←→
Pagina precedente / successiva
Esc
Esci dalla barra; dalla carta, torna ai risultati
?
Mostra questo elenco