Roble ardillero 

Scurry Oak
Criatura — Pueblo-arbóreo1/2
Stampata (ES)
Criatura — Pueblo-arbóreo
Evolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.) Siempre que uno o más contadores +1/+1 se pongan sobre el Roble ardillero, puedes crear una ficha de criatura Ardilla verde 1/1.
Testo oracle (EN)
Creature — Treefolk
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Dettagli della stampa
- Set
- MH2 · 172
- Rarità
- Non comune
- Lingua
- ES
- Artista
- Mark Zug
- Uscita
- 2021-06-18
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 2 novembre 2026 | 0,88 € |
| 1 novembre 2026 | 0,96 € |
| 31 ottobre 2026 | 1,00 € |
| 30 ottobre 2026 | 1,06 € |
| 28 ottobre 2026 | 1,03 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,20 € trend 0,88 € media 30 gg 1,05 € | minimo 0,49 € trend 1,85 € media 30 gg 1,77 € |
| CardTrader (ES) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,78 € | NM da 2,17 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If evolve triggers, the comparison will happen again when the ability tries to resolve. If neither characteristic of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve resolves, use its last known power and toughness to determine whether the creature with evolve gets a +1/+1 counter.
-
If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the comparison will take place each time one of those abilities tries to resolve. For example, if you control a 1/2 creature with evolve and two 2/2 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
-
Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither characteristic of the new creature is greater, evolve won't trigger at all.
-
When comparing the characteristics of the two creatures for evolve, you always compare power to power and toughness to toughness.