Light of Promise 

Enchantment — Aura
Testo oracle (EN)
Enchantment — Aura
Enchant creature Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Dettagli della stampa
- Set
- MAR · 46
- Rarità
- Mitica
- Lingua
- EN
- Artista
- David Lopez
- Uscita
- 2026-06-26
- Prezzi
- 0,55 € · 1,13 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 0,58 € | 0,39 € |
| 28 ottobre 2026 | 0,55 € | 0,39 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,20 € trend 0,58 € media 30 gg 0,68 € | minimo 0,90 € trend 1,11 € media 30 gg 1,32 € |
| CardTrader (EN) | NM da 0,39 € con Zero da 0,80 € | NM da 1,29 € con Zero da 1,29 € |
| CardTrader (tutte le lingue) | NM da 0,39 € | NM da 1,29 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
-
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
-
If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
-
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.