Final Showdown 
Instant
Testo oracle (EN)
Instant
Spree (Choose one or more additional costs.)
+ — All creatures lose all abilities until end of turn.
+
— Choose a creature you control. It gains indestructible until end of turn.
+
— Destroy all creatures.
Dettagli della stampa
- Set
- MAR · 45
- Rarità
- Mitica
- Lingua
- EN
- Artista
- John Buscema & Tom Palmer
- Uscita
- 2026-06-26
- Prezzi
- 2,33 € · 3,75 USD
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 1,80 € trend 2,33 € media 30 gg 2,53 € | minimo 2,94 € trend 3,53 € media 30 gg 4,12 € |
| CardTrader (EN) | NM da 1,86 € con Zero da 3,98 € | NM da 4,06 € con Zero da 4,06 € |
| CardTrader (tutte le lingue) | NM da 1,86 € | NM da 4,06 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 28 ottobre 2026 | 2,33 € | 1,86 € |
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Legale
Ruling
-
If a mode requires a target, you can select that mode only if there’s a legal target available. Ignore the targeting requirements for modes you don’t choose.
-
You choose the modes as you cast the spell with spree. Once modes are chosen, they can’t be changed.
-
If all targets for the chosen modes become illegal before a spell with spree resolves, the spell won’t resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
-
You can’t choose the same mode more than once.
-
No matter which modes you choose, you always follow the instructions in the order they are written.
-
No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won’t be put onto the stack until the spell is done resolving.
-
Each additional cost and associated mode in the text box is also preceded with a + indicator. These symbols also have no rules meaning and serve only to remind players that the listed costs are additional costs.
-
If a spell with spree is copied, the effect that creates the copy may allow you to choose new targets. You cannot choose new modes.
-
If an effect allows you to cast a spell with spree “without paying its mana cost,” you must still choose at least one mode and pay the associated additional costs.
-
The mana value of a spell with spree is determined only by its mana cost (in the upper right corner of the card). It doesn’t matter which modes you choose or which additional costs you pay, including any additional costs imposed by other effects.
-
The second mode of Final Showdown doesn’t target the creature. You don’t choose which creature will gain indestructible until the spell is resolving. At that point, it’s too late for anyone to respond to the spell.
-
Spells with spree have a + (plus sign) indicator in the upper right corner of the card frame. This has no rules meaning and serves only to remind players that at least one additional cost is required to cast the spell.
-
You must choose at least one of the listed modes and pay its associated additional cost in order to cast a spell with spree.
-
If an effect grants a creature an ability after Final Showdown causes all creatures to lose all abilities, that creature won’t lose that ability.