マーフォークのスパイ 
Merfolk Spy
クリーチャー — マーフォーク・ならず者1/1
Stampata (JA)
クリーチャー — マーフォーク・ならず者
島渡り (このクリーチャーは防御プレイヤーが島をコントロールしている限りブロックされない。) マーフォークのスパイがいずれかのプレイヤーに戦闘ダメージを与えるたび、そのプレイヤーは自分の手札からカードを1枚無作為に選んで公開する。
Testo oracle (EN)
Creature — Merfolk Rogue
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, that player reveals a card at random from their hand.
Dettagli della stampa
- Set
- M11 · 66
- Rarità
- Comune
- Lingua
- JA
- Artista
- Matt Cavotta & Richard Whitters
- Uscita
- 2010-07-16
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (JA)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (JA) |
|---|---|---|
| 1 novembre 2026 | 0,19 € | 0,24 € |
| 28 ottobre 2026 | 0,19 € | 0,31 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,19 € media 30 gg 0,11 € | minimo 0,10 € trend 0,35 € media 30 gg 0,33 € |
| CardTrader (JA) | NM da 0,24 € con Zero da 0,24 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,58 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
Islandwalk cares about lands with the land type Island, not necessarily lands named Island.
-
The next time Merfolk Spy deals combat damage to the same player, the card that’s revealed at random may be the same card or may be a different card.
-
After the second ability resolves, the revealed card stops being revealed in its owner’s hand.
-
The second ability triggers just once each time Merfolk Spy deals combat damage to a player, regardless of how much damage it deals.