忠于疆域

忠于疆域

Fealty to the Realm

结界 ~灵气

Stampata (ZHS)

结界 ~灵气

结附于生物 当忠于疆域进战场时,你成为君主。 所结附的生物由君主操控。 所结附的生物每次战斗若能攻击,则必须攻击,且它不能攻击你。

Testo oracle (EN)

Enchantment — Aura

Enchant creature When this Aura enters, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.

Dettagli della stampa

Set
LTC · 21
Rarità
Rara
Lingua
ZHS
Artista
Lorenzo Mastroianni
Uscita
2023-06-23
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trend
30 ottobre 20260,19 €
28 ottobre 20260,21 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,19 € media 30 gg 0,25 €minimo – trend 0,18 € media 30 gg 0,12 €
CardTrader (ZHS)Nessuna offerta
CardTrader (tutte le lingue)NM da 0,17 € NM da –

Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Non legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Non legale
  • competitivebrawl Non legale
  • duel Legale
  • future Non legale
  • gladiator Non legale
  • historic Non legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Non legale
  • tlr Non legale

Ruling

  • If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve. In most cases, the controller of the attacking creature will still become the monarch as it is likely their turn.

  • If the triggered ability that causes the monarch to draw a card goes on the stack and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

  • If the monarch leaves the game during another player's turn, that player becomes the monarch. If the monarch leaves the game during their turn, the next player in turn order becomes the monarch.

  • The timestamp of Fealty to the Realm's control-changing effect is the time at which it entered the battlefield and won't change when another player becomes the monarch. This means that, if another player gains control of the creature enchanted with Fealty to the Realm, they won't lose control of it when another player becomes the monarch. When (or if) that control-changing effect ends, the enchanted creature will then be controlled by the current monarch, which might be a different player than it was when that control-changing effect began.

  • If the monarch leaves the game, and that player is the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch. That player gains control of the enchanted creature for a very brief moment. At the same time, Fealty to the Realm leaves the game, and control of the enchanted creature reverts to its owner (unless another control-changing effect applies.)

  • If the monarch leaves the game, and that player is not the owner of Fealty to the Realm, the active player or the next player in turn order becomes the monarch and thus gains control of the enchanted creature.

  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward. As a player becomes the monarch, the current monarch (if any) ceases being the monarch.

  • There are two inherent triggered abilities associated with being the monarch. These triggered abilities have no source and are controlled by the player who was the monarch at the time the abilities triggered. The full texts of these abilities are "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

  • In the case where Fealty to the Realm is enchanting a creature but there is no monarch, the second ability will create a control-changing effect with the timestamp mentioned above, but that effect won't do anything until a player becomes the monarch.

Stampe

14 stampe

SetN.RaritàLinguaEURUSDCMCT
LTC(Stampa mostrata)21RaraZHS––0,19 €–
LTC423RaraEN0,74 €0,62 USD0,49 €0,79 €
LTC21RaraEN0,21 €0,33 USD0,19 €0,17 €
LTC104RaraJA––0,25 €0,40 €
LTC21RaraES––0,19 €4,09 €
LTC21RaraDE––0,19 €0,99 €
LTC21RaraPT––0,19 €–
LTC104RaraEN0,85 €0,54 USD0,25 €0,42 €
LTC21RaraFR––0,19 €0,89 €
LTC21RaraIT––0,19 €0,60 €
LTC104RaraDE––0,25 €–
LTC21RaraJA––0,19 €–
LTC104RaraFR––0,25 €–
LTC104RaraZHS––0,25 €1,04 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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