Uchbenbak, o Grande Erro 


Uchbenbak, the Great Mistake
Criatura Lendária — Esqueleto Horror6/4
Stampata (PT)
Criatura Lendária — Esqueleto Horror
Vigilância, ameaçar
Descer 8 — : Devolva Uchbenbak, o Grande Erro, de seu cemitério ao campo de batalha com um marcador de finalidade. Ative somente se houver oito ou mais cards de permanente em seu cemitério e somente como um feitiço.
Testo oracle (EN)
Legendary Creature — Skeleton Horror
Vigilance, menace
Descend 8 — : Return this card from your graveyard to the battlefield with a finality counter on it. Activate only if there are eight or more permanent cards in your graveyard and only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Dettagli della stampa
- Set
- LCI · 310
- Rarità
- Non comune
- Lingua
- PT
- Artista
- WolfSkullJack
- Uscita
- 2023-11-17
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,04 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,02 € trend 0,04 € media 30 gg 0,05 € | minimo – trend 0,11 € media 30 gg 0,11 € |
| CardTrader (PT) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
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Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.
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Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.
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Multiple finality counters on a single permanent are redundant.
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Finality counters work on any permanent, not only creatures. If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
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Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
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Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.