Wogendes Potenzial 

Ripples of Potential
Spontanzauber
Stampata (DE)
Spontanzauber
Führe Wucherung durch und bestimme dann eine beliebige Anzahl an bleibenden Karten, die du kontrollierst und auf die auf diese Weise eine Marke gelegt wurde. Die bestimmten bleibenden Karten destabilisieren sich. (Um Wucherung durchzuführen, bestimme eine beliebige Anzahl an bleibenden Karten und/oder Spielern und gib ihnen dann von jeder Sorte Marke, die dort bereits liegt, eine weitere Marke. Behandle destabilisierte bleibende Karten und alles, was an sie angelegt ist, bis zum Beginn des nächsten Zuges ihres Beherrschers, als würden sie nicht existieren.)
Testo oracle (EN)
Instant
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Dettagli della stampa
- Set
- LCC · 77
- Rarità
- Rara
- Lingua
- DE
- Artista
- Sam Hogg
- Uscita
- 2023-11-17
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 1 novembre 2026 | 4,48 € |
| 31 ottobre 2026 | 4,41 € |
| 30 ottobre 2026 | 4,48 € |
| 29 ottobre 2026 | 4,50 € |
| 28 ottobre 2026 | 4,52 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 2,80 € trend 4,48 € media 30 gg 3,92 € | minimo – trend 10,50 € media 30 gg 9,70 € |
| CardTrader (DE) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 5,20 € | NM da – |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Non legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
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Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
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Choices made for permanents as they entered the battlefield are remembered even after they phase in.
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Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of
during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
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As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
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To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
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If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
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Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
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Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
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An attacking or blocking creature that phases out is removed from combat.
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An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
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A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
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Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
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You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.