Confiscation Coup 


Sorcery
Testo oracle (EN)
Sorcery
Choose target artifact or creature. You get (four energy counters), then you may pay an amount of
equal to that permanent's mana value. If you do, gain control of it.
Dettagli della stampa
- Set
- KLD · 41
- Rarità
- Rara
- Lingua
- EN
- Artista
- Joseph Meehan
- Uscita
- 2016-09-30
- Prezzi
- 0,12 € · 0,13 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 29 ottobre 2026 | 0,16 € | 0,11 € |
| 28 ottobre 2026 | 0,12 € | 0,11 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,16 € media 30 gg 0,12 € | minimo 0,10 € trend 0,30 € media 30 gg 0,44 € |
| CardTrader (EN) | NM da 0,11 € con Zero da 0,17 € | NM da 0,29 € con Zero da 0,29 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,29 € |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
The mana value of a token that isn't a copy of another object is 0. A token that is a copy of another object has the same mana cost as that object.
-
If the target artifact or creature has a mana value of 0, you may choose to pay zero energy and gain control of it.
-
If a permanent has
in its mana cost, X is considered to be 0.
-
In a multiplayer game, if a permanent's owner leaves the game after you've gained control of it, the permanent leaves with that player. If you leave the game before that player, the control-change effect ends.
-
You choose the target artifact or creature as you cast Confiscation Coup. You don't choose whether or not to pay an amount of
until Confiscation Coup resolves. If the target becomes an illegal target, Confiscation Coup won't resolve and you won't get
.
-
There are many important moments in the story, but the most crucial—called "story spotlights"—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
-
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.
-
If a spell or ability with one or more targets states that you "may pay" some amount of
, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any
even if you want to.
-
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.
-
Some spells and abilities that give you
may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any
.
-
is the energy symbol. It represents one energy counter.
-
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
-
If an effect says you get one or more
, you get that many energy counters. To pay one or more
, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
-
Some triggered abilities state that you "may pay" a certain amount of
. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of
as the ability resolves.
-
Some triggered abilities that state that you "may pay" a certain amount of
describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.