Invocatrice distinguée 

Distinguished Conjurer
Créature : humain et sorcier1/2
Stampata (FR)
Créature : humain et sorcier
À chaque fois qu'une autre créature arrive sur le champ de bataille sous votre contrôle, vous gagnez 1 point de vie.
,
: Exilez une autre créature ciblée que vous contrôlez, puis renvoyez-la sur le champ de bataille sous le contrôle de son propriétaire.
Testo oracle (EN)
Creature — Human Wizard
Whenever another creature you control enters, you gain 1 life.
,
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Dettagli della stampa
- Set
- J22 · 4
- Rarità
- Non comune
- Lingua
- FR
- Artista
- Nils Hamm
- Uscita
- 2022-12-02
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (FR)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (FR) |
|---|---|---|
| 2 novembre 2026 | 0,21 € | 0,29 € |
| 29 ottobre 2026 | 0,24 € | 0,29 € |
| 28 ottobre 2026 | 0,27 € | 0,29 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,21 € media 30 gg 0,27 € | minimo 0,25 € trend 0,00 € media 30 gg – |
| CardTrader (FR) | NM da 0,29 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,18 € | NM da – |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
-
Distinguished Conjurer's first ability triggers whenever any creature other than itself enters the battlefield under your control, including those returned by its last ability.
-
When the card exiled by the second ability returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist.