File, file ! À Gobelin-ville 

Down, Down to Goblin-town
Enchantment — Saga
Stampata (FR)
(Au moment où cette saga arrive et après votre étape de pioche, ajoutez un marqueur « sapience ». Sacrifiez après IV.) I - Un adversaire ciblé révèle sa main. Vous y choisissez une carte non-terrain. Ce joueur se défausse de cette carte. II - Amassez des gobelins 1. (Mettez un marqueur +1/+1 sur une armée que vous contrôlez. C'est aussi un gobelin. Si vous ne contrôlez pas d'armée, créez d'abord un jeton de créature 0/0 noire Gobelin et Armée.) III, IV - Un adversaire ciblé perd 1 point de vie et vous gagnez 1 point de vie.
Testo oracle (EN)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. II — Amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) III, IV — Target opponent loses 1 life and you gain 1 life.
Dettagli della stampa
- Set
- HOB · 65
- Rarità
- Non comune
- Lingua
- FR
- Artista
- Rovina Cai
- Uscita
- 2026-08-14
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (FR)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (FR) |
|---|---|---|
| 2 novembre 2026 | 0,11 € | 0,38 € |
| 1 novembre 2026 | 0,09 € | 0,38 € |
| 31 ottobre 2026 | 0,08 € | 0,38 € |
| 28 ottobre 2026 | 0,09 € | 0,38 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,11 € media 30 gg 0,08 € | minimo 0,02 € trend 0,08 € media 30 gg 0,13 € |
| CardTrader (FR) | NM da 0,38 € con Zero da 0,38 € | NM da 0,44 € con Zero da 0,44 € |
| CardTrader (tutte le lingue) | NM da 0,11 € | NM da 0,14 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Legale
Ruling
-
In the rare case that you control multiple Army creatures (perhaps because you control a creature with changeling) while you amass Goblins, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't a Goblin, it becomes a Goblin in addition to its other types.
-
Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
-
If you don't control an Army, the Goblin Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
-
To amass Goblins N, if you don't control an Army creature, create a 0/0 black Goblin Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already a Goblin, it becomes a Goblin in addition to its other types.
-
Some spells and abilities that amass Goblins may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Goblins.
-
Amass Orcs works the same way, except you create a 0/0 black Orc Army creature token if you don't control an Army. And if the Army creature you chose isn't already an Orc, it becomes an Orc in addition to its other types. By combining cards with amass Orcs and amass Goblins, you can end up with a Goblin Orc Army.