Simic Fluxmage

Simic Fluxmage

Creature — Merfolk Wizard1/2

Testo oracle (EN)

Creature — Merfolk Wizard

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {1}{U}, {T}: Move a +1/+1 counter from this creature onto target creature.

Dettagli della stampa

Set
GTC · 49
Rarità
Non comune
Lingua
EN
Artista
Karl Kopinski
Uscita
2013-02-01
Prezzi
0,13 € · 0,07 USD

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (EN)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (EN)
31 ottobre 20260,13 €0,19 €
30 ottobre 20260,13 €0,16 €
29 ottobre 20260,15 €0,16 €
28 ottobre 20260,16 €0,16 €

Prezzi

FonteNormaleFoil
Cardmarketminimo – trend 0,13 € media 30 gg 0,12 €minimo – trend 0,58 € media 30 gg 0,47 €
CardTrader (EN)NM da 0,19 € con Zero da 0,19 €NM da 0,29 € con Zero da 0,29 €
CardTrader (tutte le lingue)NM da 0,11 € NM da 0,29 €

Cardmarket aggiornato il 31 ott 2026 · CardTrader aggiornato il 31 ott 2026

Legalità

  • standard Non legale
  • pioneer Legale
  • modern Legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Non legale
  • competitivebrawl Non legale
  • duel Legale
  • future Non legale
  • gladiator Non legale
  • historic Non legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Non legale
  • tlr Legale

Ruling

  • If the creature is an illegal target when Simic Fluxmage’s ability tries to resolve, it won’t resolve and none of its effects will happen. No counters will be removed from Simic Fluxmage.

  • To move a counter from one creature to another, the counter is removed from the first creature and placed on the second. Any abilities that care about a counter being placed on the second creature will apply.

  • If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  • When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.

  • If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  • Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

  • When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  • If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

Stampe

11 stampe

SetN.RaritàLinguaEURUSDCMCT
GTC(Stampa mostrata)49Non comuneEN0,13 €0,07 USD0,13 €0,19 €
GTC49Non comuneKO––0,13 €–
GTC49Non comuneJA––0,13 €0,25 €
GTC49Non comuneES––0,13 €0,11 €
GTC49Non comuneDE––0,13 €0,29 €
GTC49Non comuneZHS––0,13 €0,16 €
GTC49Non comuneFR––0,13 €0,45 €
GTC49Non comuneZHT––0,13 €–
GTC49Non comuneRU––0,13 €–
GTC49Non comunePT––0,13 €0,19 €
GTC49Non comuneIT––0,13 €0,11 €

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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