Coup de bélier 

Ram Through
Éphémère
Stampata (FR)
Éphémère
Une créature ciblée que vous contrôlez inflige un nombre de blessures égal à sa force à une créature ciblée que vous ne contrôlez pas. Si la créature que vous contrôlez a le piétinement, les blessures supplémentaires sont infligées au contrôleur de cette créature à la place.
Testo oracle (EN)
Instant
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead.
Dettagli della stampa
- Set
- GN3 · 105
- Rarità
- Comune
- Lingua
- FR
- Artista
- Zoltan Boros
- Uscita
- 2022-10-14
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 29 ottobre 2026 | 0,39 € |
| 28 ottobre 2026 | 0,38 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,20 € trend 0,39 € media 30 gg 0,41 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (FR) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,79 € | NM da – |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects.
-
If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player.
-
Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage.
-
If the target creature you control has deathtouch, 1 damage from it is lethal.