Embercleave 


Legendary Artifact — Equipment
Testo oracle (EN)
Legendary Artifact — Equipment
Flash
This spell costs less to cast for each attacking creature you control.
When Embercleave enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has double strike and trample.
Equip
Dettagli della stampa
- Set
- ELD · 359
- Rarità
- Mitica
- Lingua
- EN
- Artista
- Joe Slucher
- Uscita
- 2019-10-04
- Prezzi
- 11,16 € · 16,73 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 31 ottobre 2026 | 11,16 € | 15,20 € |
| 30 ottobre 2026 | 10,98 € | 15,20 € |
| 28 ottobre 2026 | 10,82 € | 15,20 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 9,88 € trend 11,16 € media 30 gg 11,27 € | minimo 27,53 € trend 35,73 € media 30 gg 32,44 € |
| CardTrader (EN) | NM da 15,20 € con Zero da 15,20 € | NM da 53,34 € con Zero da 53,34 € |
| CardTrader (tutte le lingue) | NM da 15,20 € | NM da 53,34 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Non legale
Ruling
-
Once you announce that you're casting a spell, no player may take actions until the spell has been paid for. Notably, opponents can't try to increase Embercleave's cost by removing attacking creatures you control.
-
Embercleave's second ability can't reduce its cost below
.
-
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.