Vibrance 


Creature — Elemental Incarnation4/4
Testo oracle (EN)
Creature — Elemental Incarnation
When this creature enters, if was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if
was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Dettagli della stampa
- Set
- ECL · 295
- Rarità
- Mitica
- Lingua
- EN
- Artista
- Mark Zug
- Uscita
- 2026-01-23
- Prezzi
- 6,12 € · 3,99 USD
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (EN)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (EN) |
|---|---|---|
| 30 ottobre 2026 | 6,19 € | 4,26 € |
| 29 ottobre 2026 | 6,12 € | 4,26 € |
| 28 ottobre 2026 | 6,27 € | 4,26 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 5,00 € trend 6,19 € media 30 gg 6,19 € | minimo 6,00 € trend 11,63 € media 30 gg 11,77 € |
| CardTrader (EN) | NM da 4,26 € con Zero da 4,69 € | NM da 10,35 € con Zero da 12,45 € |
| CardTrader (tutte le lingue) | NM da 4,26 € | NM da 10,35 € |
Cardmarket aggiornato il 30 ott 2026 · CardTrader aggiornato il 30 ott 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
-
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
-
Vibrance's first and second abilities check to see if at least two mana of the appropriate colors were spent to pay Vibrance's cost. It doesn't matter if more than two mana of that color was spent; the effect isn't multiplied.
-
Vibrance's first and second abilities care about what mana was spent to pay its total cost, not just what mana was spent to pay the hybrid mana symbols in its cost.
-
If this spell is copied, the copy will not have had any colors of mana paid for it, no matter what colors were spent on the original spell.
-
If you pay the evoke cost, you can have the creature's own triggered ability or abilities resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.