Trügerischer Gewinn 


Illusory Gains
Verzauberung — Aura
Stampata (DE)
Verzauberung — Aura
Verzaubert eine Kreatur Du kontrollierst die verzauberte Kreatur. Immer wenn eine Kreatur unter der Kontrolle eines Gegners ins Spiel kommt, lege den Trügerischen Gewinn an diese Kreatur an.
Testo oracle (EN)
Enchantment — Aura
Enchant creature You control enchanted creature. Whenever a creature an opponent controls enters, attach this Aura to that creature.
Dettagli della stampa
- Set
- DTK · 59
- Rarità
- Rara
- Lingua
- DE
- Artista
- Kev Walker
- Uscita
- 2015-03-27
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 31 ottobre 2026 | 0,22 € | 0,24 € |
| 29 ottobre 2026 | 0,24 € | 0,24 € |
| 28 ottobre 2026 | 0,26 € | 0,24 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,22 € media 30 gg 0,18 € | minimo 0,15 € trend 0,44 € media 30 gg 0,41 € |
| CardTrader (DE) | NM da 0,24 € con Zero da 0,24 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,13 € | NM da 0,34 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
The last ability of Illusory Gains doesn't target the new creature. It will become attached to that creature even if that creature has hexproof or shroud.
-
Illusory Gains's last ability is mandatory. You can't choose to have Illusory Gains not move.
-
If Illusory Gains can't legally enchant the creature that enters the battlefield (perhaps because it has protection from blue), it remains where it is. You retain control of the creature it's currently enchanting.
-
If multiple creatures enter the battlefield under an opponent's control at the same time, Illusory Gains will trigger for each of them. You may put these abilities on the stack in any order. As each resolves, you'll briefly gain control of the associated creature. The last one to resolve determines which one you'll ultimately control.