Kona, rettendes Monsterchen 

Kona, Rescue Beastie
Legendäre Kreatur — Bestie, Überlebender4/3
Stampata (DE)
Legendäre Kreatur — Bestie, Überlebender
Überlebenskunst — Zu Beginn deiner zweiten Hauptphase und falls Kona, rettendes Monsterchen, getappt ist, kannst du eine Permanent-Karte aus deiner Hand ins Spiel bringen.
Testo oracle (EN)
Legendary Creature — Beast Survivor
Survival — At the beginning of your second main phase, if Kona is tapped, you may put a permanent card from your hand onto the battlefield.
Dettagli della stampa
- Set
- DSK · 299
- Rarità
- Rara
- Lingua
- DE
- Artista
- Brian Valeza
- Uscita
- 2024-09-27
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (DE)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (DE) |
|---|---|---|
| 1 novembre 2026 | 1,02 € | 1,43 € |
| 31 ottobre 2026 | 0,99 € | 1,43 € |
| 28 ottobre 2026 | 1,02 € | 1,43 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,50 € trend 1,02 € media 30 gg 1,11 € | minimo 0,69 € trend 1,49 € media 30 gg 1,47 € |
| CardTrader (DE) | NM da 1,43 € con Zero da 1,43 € | NM da 1,52 € con Zero da 1,52 € |
| CardTrader (tutte le lingue) | NM da 1,30 € | NM da 1,27 € |
Cardmarket aggiornato il 1 nov 2026 · CardTrader aggiornato il 1 nov 2026
Compra e consulta
Legalità
- standard Legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Legale
- timeless Legale
- tlr Non legale
Ruling
-
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything.
-
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.
-
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger.
-
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything.