滞阻法球 
Damping Sphere
神器
Stampata (ZHS)
神器
如果横置某个地以产生两点或更多法术力,则它改为产生,而非其他类别和数量。
牌手施放的咒语增加若干费用来施放,其数量为「该牌手本回合每施放过一个其他咒语,便需增加
」。
Testo oracle (EN)
Artifact
If a land is tapped for two or more mana, it produces instead of any other type and amount.
Each spell a player casts costs
more to cast for each other spell that player has cast this turn.
Dettagli della stampa
- Set
- DOM · 213
- Rarità
- Non comune
- Lingua
- ZHS
- Artista
- Adam Paquette
- Uscita
- 2018-04-27
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ZHS)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ZHS) |
|---|---|---|
| 2 novembre 2026 | 0,86 € | 0,85 € |
| 1 novembre 2026 | 0,70 € | 0,85 € |
| 31 ottobre 2026 | 0,72 € | 0,85 € |
| 29 ottobre 2026 | 0,76 € | 0,85 € |
| 28 ottobre 2026 | 0,80 € | 0,85 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,86 € media 30 gg 0,64 € | minimo – trend 4,12 € media 30 gg 3,35 € |
| CardTrader (ZHS) | NM da 0,85 € con Zero da 0,85 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,56 € | NM da 5,11 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Non legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
Damping Sphere’s second ability counts spells that were cast during a turn even if Damping Sphere wasn’t on the battlefield as they were cast. For example, if Damping Sphere itself is the third spell you cast in a turn, the next spell you cast costs
more to cast.
-
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you’re paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
-
If multiple replacement effects would modify the mana an ability you control produces, choose one to apply. After that, determine if any others are applicable. A replacement effect can’t apply to the same event more than once.