殺戮の焚きつけ 


Kindle the Carnage
ソーサリー
Stampata (JA)
ソーサリー
カードを無作為に1枚捨てる。 そうした場合、殺戮の焚きつけはそのカードの点数で見たマナ・コストに等しい点数のダメージを各クリーチャーに与える。 あなたはこの手順を望む回数だけ繰り返してもよい。
Testo oracle (EN)
Sorcery
Discard a card at random. If you do, Kindle the Carnage deals damage equal to that card's mana value to each creature. You may repeat this process any number of times.
Dettagli della stampa
- Set
- DIS · 66
- Rarità
- Non comune
- Lingua
- JA
- Artista
- Dany Orizio
- Uscita
- 2006-05-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 28 ottobre 2026 | 0,25 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 0,25 € media 30 gg 0,17 € | minimo – trend 0,62 € media 30 gg 0,42 € |
| CardTrader (JA) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,17 € | NM da 0,24 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
A single regeneration shield is sufficient to save a particular creature, no matter how many instances of damage are on it.
-
A creature that’s been dealt lethal damage by an iteration of this effect will remain on the battlefield and be dealt more damage by any further iterations. After you stop, all creatures that have been dealt lethal damage are put into their owners’ graveyards at the same time.
-
Any damage prevention or regeneration abilities must be activated before Kindle the Carnage starts resolving in order to have any effect. You can’t wait to see which (if any) cards are discarded.
-
You decide whether to repeat the process after each iteration. In other words, you discard a card, see what it is, Kindle the Carnage deals damage, then you decide whether to continue. If so, you discard a card, see what it is, Kindle the Carnage deals damage, then you decide whether to continue, and so on.
-
All the damage has the same source. However, each iteration of this process is a separate instance of damage. An effect that prevents damage the “next time” this card would deal it will prevent damage from only one iteration.