控驭心灵 


Psychic Possession
结界~灵气
Stampata (ZHS)
结界~灵气
对手结界 略过你的抓牌步骤。 每当受此结界的对手抓一张牌时,你可以抓一张牌。
Testo oracle (EN)
Enchantment — Aura
Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.
Dettagli della stampa
- Set
- DIS · 30
- Rarità
- Rara
- Lingua
- ZHS
- Artista
- Mark Tedin
- Uscita
- 2006-05-05
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (ZHS)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (ZHS) |
|---|---|---|
| 1 novembre 2026 | 6,26 € | 8,14 € |
| 28 ottobre 2026 | 6,41 € | 8,14 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 2,30 € trend 6,26 € media 30 gg 7,16 € | minimo 12,85 € trend 22,07 € media 30 gg 20,20 € |
| CardTrader (ZHS) | NM da 8,14 € con Zero da 8,14 € | NM da – |
| CardTrader (tutte le lingue) | NM da 2,40 € | NM da 14,38 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
-
If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
-
Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
-
An Aura with enchant opponent can't be attached to a permanent.
-
Psychic Possession's controller, not the enchanted player, skips their draw step.