Ardenn, furchtloser Archäologe

Ardenn, furchtloser Archäologe

Ardenn, Intrepid Archaeologist

Legendäre Kreatur — Kor, Späher2/2

Stampata (DE)

Legendäre Kreatur — Kor, Späher

Zu Beginn des Kampfes in deinem Zug kannst du eine beliebige Anzahl an Auren und Ausrüstungen, die du kontrollierst, an eine bleibende Karte oder einen Spieler deiner Wahl anlegen. Partner (Du kannst zwei Kommandeure haben, falls beide Partner haben.)

Testo oracle (EN)

Legendary Creature — Kor Scout

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)

Dettagli della stampa

Set
CMR · 10
Rarità
Non comune
Lingua
DE
Artista
Jason Rainville
Uscita
2020-11-20
Prezzi
– · –

Andamento del prezzo

La tendenza compare con almeno 7 giorni di storico.

  • Cardmarket, trend
  • CardTrader, minimo Near Mint (DE)

Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.

Mostra i dati
DataCardmarket, trendCardTrader, minimo Near Mint (DE)
2 novembre 20263,95 €4,30 €
1 novembre 20263,96 €4,30 €
31 ottobre 20263,89 €–
30 ottobre 20263,94 €–
29 ottobre 20263,86 €–
28 ottobre 20263,93 €–

Prezzi

FonteNormaleFoil
Cardmarketminimo 2,49 € trend 3,95 € media 30 gg 3,86 €minimo 3,50 € trend 4,89 € media 30 gg 4,58 €
CardTrader (DE)NM da 4,30 € con Zero da 4,30 €NM da –
CardTrader (tutte le lingue)NM da 4,30 € NM da 9,05 €

Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026

Legalità

  • standard Non legale
  • pioneer Non legale
  • modern Non legale
  • legacy Legale
  • vintage Legale
  • commander Legale
  • pauper Non legale
  • alchemy Non legale
  • brawl Non legale
  • competitivebrawl Non legale
  • duel Legale
  • future Non legale
  • gladiator Non legale
  • historic Non legale
  • oathbreaker Legale
  • oldschool Non legale
  • paupercommander Non legale
  • penny Non legale
  • predh Non legale
  • premodern Non legale
  • standardbrawl Non legale
  • timeless Non legale
  • tlr Legale

Ruling

  • You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • You choose which Auras and Equipment to move as Ardenn's ability resolves. Players can't take actions between the time you choose what to move and the time they're attached to the target permanent or player.

  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.

  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • Other players and permanents controlled by other players can be targeted by Ardenn's ability. This can cause Equipment under your control to be attached to a creature an opponent controls. Auras and Equipment that say "you" still refer to you, as you still control them. Ardenn's ability can't cause an Aura or Equipment to be attached to something it couldn't be attached to.

  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

Stampe

20 stampe

SetN.RaritàLinguaEURUSDCMCT
CMR(Stampa mostrata)10Non comuneDE––2,49 €4,30 €
PLSTCMR-10Non comuneEN––––
PRM86304Non comuneEN––––
CMR549Non comuneDE––5,74 €–
CMR549Non comuneFR––5,74 €–
CMR549Non comuneZHT––5,74 €–
CMR10Non comuneES––2,49 €–
CMR10Non comuneFR––2,49 €–
CMR10Non comuneIT––2,49 €–
CMR549Non comuneEN–12,57 USD5,74 €16,41 €
CMR10Non comuneEN3,89 €2,85 USD2,49 €4,57 €
CMR549Non comuneIT––5,74 €–
CMR549Non comuneZHS––5,74 €–
CMR549Non comunePT––5,74 €–
CMR10Non comuneZHT––2,49 €–
CMR10Non comuneZHS––2,49 €–
CMR10Non comuneJA––2,49 €6,33 €
CMR10Non comunePT––2,49 €–
CMR549Non comuneJA––5,74 €–
CMR549Non comuneES––5,74 €–

Dati e immagini delle carte da Scryfall. Prezzi da Cardmarket e CardTrader.

Tapped è contenuto non ufficiale creato dai fan, consentito dalla Fan Content Policy di Wizards of the Coast. Non è approvato né sostenuto da Wizards. Parte del materiale utilizzato è proprietà di Wizards of the Coast. ©Wizards of the Coast LLC.

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