Осада Цитадели 


Citadel Siege
Чары
Stampata (RU)
Чары
При выходе Осады Цитадели на поле битвы выберите Ханов или Драконов. • Ханы — В начале боя во время вашего хода положите два жетона +1/+1 на целевое существо под вашим контролем. • Драконы — В начале боя во время хода каждого из оппонентов поверните целевое существо под контролем того игрока.
Testo oracle (EN)
Enchantment
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Dettagli della stampa
- Set
- C21 · 85
- Rarità
- Rara
- Lingua
- RU
- Artista
- Steven Belledin
- Uscita
- 2021-04-23
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
- CardTrader, minimo Near Mint (RU)
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend | CardTrader, minimo Near Mint (RU) |
|---|---|---|
| 28 ottobre 2026 | 0,23 € | 0,34 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo 0,09 € trend 0,23 € media 30 gg 0,22 € | minimo – trend 0,19 € media 30 gg 0,19 € |
| CardTrader (RU) | NM da 0,34 € con Zero da 0,34 € | NM da – |
| CardTrader (tutte le lingue) | NM da 0,24 € | NM da – |
Cardmarket aggiornato il 29 ott 2026 · CardTrader aggiornato il 29 ott 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Non legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Non legale
Ruling
-
Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent.
-
Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield.
-
The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon.