彗星雨 


Comet Storm
瞬间
Stampata (ZHS)
瞬间
多重增幅(你施放此咒语时可以任意次数地额外支付
。)选择目标生物或牌手,然后彗星雨每增幅过一次,就选择另一个目标生物或牌手。彗星雨对它们各造成X点伤害。
Testo oracle (EN)
Instant
Multikicker (You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Dettagli della stampa
- Set
- C15 · 146
- Rarità
- Mitica
- Lingua
- ZHS
- Artista
- Jung Park
- Uscita
- 2015-11-13
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 2 novembre 2026 | 1,40 € |
| 1 novembre 2026 | 1,37 € |
| 31 ottobre 2026 | 1,24 € |
| 30 ottobre 2026 | 1,31 € |
| 29 ottobre 2026 | 1,51 € |
| 28 ottobre 2026 | 1,41 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,40 € media 30 gg 1,61 € | minimo – trend 0,00 € media 30 gg – |
| CardTrader (ZHS) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 1,80 € | NM da – |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Non legale
- competitivebrawl Non legale
- duel Legale
- future Non legale
- gladiator Non legale
- historic Non legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Non legale
- tlr Legale
Ruling
-
As long as any of its targets are legal at the time Comet Storm resolves, Comet Storm will deal X damage to each of those legal targets.
-
The number of targets you choose for Comet Storm is one more than the number of times it's kicked. First you declare how many times you're going to kick the spell (at the same time you declare the value of X), then you choose the targets accordingly, then you pay the costs. No player can respond between the time you declare how many times you'll kick the spell and the time you choose the targets.
-
Each target you choose must be different.
-
For example, if you want Comet Storm to deal 4 damage to each of three different targets, that means X is 4 and you're kicking the spell twice. You'll pay a mana cost of
, plus a kicker cost of
, plus another kicker cost of
, for a total of
.
-
The kicker ability doesn't let you pay a kicker cost more than once.
-
If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
-
If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
-
If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
-
If a spell's kicker cost was paid, the spell is "kicked."
-
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.