Estaca de quietud 
Quietus Spike
Artefacto — Equipo
Stampata (ES)
Artefacto — Equipo
La criatura equipada tiene la habilidad de toque mortal.
Siempre que la criatura equipada haga daño de combate a un jugador, ese jugador pierde la mitad de sus vidas, redondeando hacia arriba.
Equipar .
Testo oracle (EN)
Artifact — Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip
Dettagli della stampa
- Set
- BRR · 109
- Rarità
- Rara
- Lingua
- ES
- Artista
- David Astruga
- Uscita
- 2022-11-18
- Prezzi
- – · –
Andamento del prezzo
La tendenza compare con almeno 7 giorni di storico.
- Cardmarket, trend
Lo storico parte dal 28 ottobre 2026 e si allunga ogni giorno.
Mostra i dati
| Data | Cardmarket, trend |
|---|---|
| 31 ottobre 2026 | 1,09 € |
| 28 ottobre 2026 | 1,02 € |
Prezzi
| Fonte | Normale | Foil |
|---|---|---|
| Cardmarket | minimo – trend 1,09 € media 30 gg 0,79 € | minimo 0,45 € trend 0,89 € media 30 gg 1,45 € |
| CardTrader (ES) | Nessuna offerta | |
| CardTrader (tutte le lingue) | NM da 0,85 € | NM da 2,08 € |
Cardmarket aggiornato il 2 nov 2026 · CardTrader aggiornato il 2 nov 2026
Compra e consulta
Legalità
- standard Non legale
- pioneer Non legale
- modern Legale
- legacy Legale
- vintage Legale
- commander Legale
- pauper Non legale
- alchemy Non legale
- brawl Legale
- competitivebrawl Legale
- duel Legale
- future Non legale
- gladiator Legale
- historic Legale
- oathbreaker Legale
- oldschool Non legale
- paupercommander Non legale
- penny Legale
- predh Legale
- premodern Non legale
- standardbrawl Non legale
- timeless Legale
- tlr Legale
Ruling
-
That player loses half their life after combat damage has been subtracted from the player's life total. The amount of life the player loses is determined as the triggered ability resolves.
-
If multiple Quietus Spikes trigger at the same time, that player loses half their life when the first ability resolves, then loses half of the remainder when the next ability resolves, and so on. The player does not lose the same amount each time.
-
In a Two-Headed Giant game, after combat damage is dealt, Quietus Spike looks at that player's life total (which is the same as the team's life total) when determining how much life the team will lose, which basically means the team's life total is halved. Here's an example of the math: The team has 19 life, so the player has 19 life. Quietus Spike causes the team to lose 10 life (19 divided by 2, rounded up). The team's life total becomes 9 (19 minus 10).